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The goto statement in Lua allows the control flow to be transferred unconditionally to the statement marked with a label.
Syntax format as shown below:
goto Label
The format of Label is:
:: Label ::
The following example shows the use of goto in conditional statements:
local a = 1 ::label:: print("--- goto label ---") a = a+1 if a < 3 then goto label -- a is less than 3 jump to the label label when it is time endThe output result is:
--- goto label --- --- goto label ---
From the output result, it can be seen that it outputs once more --- goto label ---.
The following example demonstrates that multiple statements can be set in a label:
i = 0 ::s1:: do print(i) i = i+1 end if i>3 then os.exit() -- i is greater than 3 exit at this time end goto s1
The output result is:
0 1 2 3
With goto, we can implement the functionality of continue:
for i=1, 3 do if i <= 2 then print(i, "yes continue") goto continue end print(i, " no continue") ::continue:: print([[i'm end]]) end
The output result is:
1 yes continue i'm end 2 yes continue i'm end 3 no continue i'm end