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in HTML5One of the easiest shapes to draw on the canvas element is a rectangle. You can use2D context function fillRect() and operation strokeRect().
in HTML5One of the easiest shapes to draw on the canvas element is a rectangle. You can use2D context function fillRect() and operation strokeRect(). Here is a simple example:
<canvas id="ex1" width="500" height="150" style="border: 1px solid #cccccc;"> HTML5 Canvas not supported </canvas> <script> var canvas = document.getElementById("ex1"); var context = canvas.getContext("2d"); context.fillStyle = "#ff0000"; context.fillRect(10,10, 100,100); context.strokeStyle = "#0000ff"; context.strokeRect(30,20, 120,110); </script>Test and see ‹/›
You can use2Set the line width of the outlined rectangle using the properties of the D context. The method is as follows:
<canvas id="ex4" width="500" height="150" style="border: 1px solid #cccccc;"> HTML5 Canvas not supported </canvas> <script> var canvas = document.getElementById("ex4"); var context = canvas.getContext("2d"); var x = 10; var y = 10; var width = 100; var height = 100; context.lineWidth = 4; context.strokeRect(x, y, width, height); </script>Test and see ‹/›
This is the line width of4to change the appearance of the rectangle:
You can use 2Set the drawing color of a rectangle using the fillStyle or strokeStyle properties of the D context. This is the first example, and these settings are displayed in bold:
<canvas id="ex5" width="500" height="150" style="border: 1px solid #cccccc;"> HTML5 Canvas not supported </canvas> <script> var canvas = document.getElementById("ex5"); var context = canvas.getContext("2d"); context.fillStyle = "#ff0000"; context.fillRect(10,10, 100,100); context.strokeStyle = "#0000ff"; context.strokeRect(30,20, 120,110); </script>Test and see ‹/›
This is the rectangle drawn again on the canvas: