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In this tutorial, you will learn object-oriented programming in Java and learn about Java classes and objects with the help of examples.
Java is an object-oriented programming language. It is based on the concept of objects.
These objects have two features:
Status (field)
Behavior (method)
For example,
The light is an object
Status: Bright or not bright
Behavior: Turn on light or turn off light
A motorcycle is an object
Status:Current gear,2wheels,Number of gearsetc.
Behavior:Brake, accelerate, change gears, etc.
The focus of object-oriented programming is to decompose complex programming tasks into objects that contain fields (storing data) and methods (performing operations on fields).
Before creating an object in Java, a class needs to be defined. A class is the blueprint of an object.
We can consider a class as a blueprint (prototype) of a house. It contains all the details about the floor, doors, windows, etc. Based on these descriptions, we build houses. Houses are objects.
Since many houses can be made with the same description, we can create many objects based on a class.
This is how we define class methods in Java:
class ClassName { // Property // method }
For example,
class Lamp { //Instance variable private boolean isOn; // method public void turnOn() { isOn = true; } // method public void turnOff() { isOn = false; } }
Here, we create a class named Lamp.
The class has a variable named isOn and two methods turnOn() and turnOff(). These variables and methods defined in the class are called class members.members.
In the above examples, we used the keywords private and public. These are called access modifiers. For more information, please visitJava Access Modifiers.
An object is called an instance of a class. For example, if Animal is a class, then Cat, Dog, Horse, etc., can be regarded as objects of the Animal class.
This is how we can create objects with Java:
className object = new className();
Here, we use the constructor className() to create an object. The constructor has the same name as the class and is similar to a method. For more information about Java constructors, please visitJava Constructors.
Let's see how to create an object of the Lamp class.
// l1 object Lamp l1 = new Lamp(); // l2 object Lamp l2 = new Lamp();
Here, we use the constructor Lamp() to create an object named l1and l2of the object.
An object is used to access class members. Let's create an object of the Lamp class
An object is used to access class members. We can use the . operator to access members (call methods and access instance variables). For example,
class Lamp { turnOn() {...} } //Create object Lamp l1 = new Lamp(); //Access method turnOn() l1.turnOn();
This statement calls l1the turnOn() method in the Lamp class of the object.
We have mentioned many timesmethodword. You will learn more about it in the next chapterJava Methods.This is what you need to know now:
When calling the method using the above statement, all statements in the turnOn() method body will be executed. Then, the program control jumps back to l1.turnOn() statement;
Similarly, you can access instance variables in the following way:
class Lamp { boolean isOn; } //Create object Lamp l1 = new Lamp(); // Access method turnOn() l1.isOn = true;
class Lamp { boolean isOn; void turnOn() { // Initialize a variable with the value true isOn = true; System.out.println("Light up? ", + isOn); } void turnOff() { //Initialize a variable with the value false isOn = false; System.out.println("Light up? ", + isOn); } } class Main { public static void main(String[] args) { //Create object l1and l2 Lamp l1 = new Lamp(); Lamp l2 = new Lamp(); //Call the method turnOn() and shutdown() l1.turnOn(); l2.turnOff(); } }
Output:
Light up? true Turn on? false
In the above program
We created a class named Lamp.
This class has one instance variable isOn and two methods turnOn() and turnOff().
Inside the Main class, we created two objects of the Lamp class, l1and l2.
Then we use l1The object calls turnOn() using l2The object calls turnOff():
l1.turnOn(); l2.turnOff();
The function of the method is to: turn off l1The isOn variable of the object is set to true. And the output is printed. Similarly, the turnOff() method will turn off l2The isOn variable of the object is set to false and the output is printed.
Note:Variables defined in a class are called instance variables for a reason. When an object is created, it is called an instance of the class. Each instance contains a copy of the variables defined in the class. Therefore, they are called instance variables. For example, the object l1and l2The isOn variable is different.
In the following tutorials, we will explore more about object-oriented programming in Java.