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In a bidirectional communication channel, sockets are two endpoints. Sockets can communicate between processes on the same machine or different continents.
Sockets are implemented by different types of channels TCP, UDP.
To create a Socket, we need the socket module and the socket.socket() function.
my_socket = socket.socket(socket_family, socket_type, protocol=0)
Different methods in the server socket
my_socket.bind()
This method is used to bind the address (hostname, port pair) to the socket.
my_socket.listen()
This method is used to set up and start the TCP listener.
my_socket.accept()
This method is used to accept TCP client connections, waiting for connections to arrive (blocking).
my_socket.connect()
This method actively starts a TCP server connection.
my_socket.recv()
This method receives TCP messages
my_socket.send()
This method transmits TCP messages
my_socket.recvfrom()
This method receives UDP messages
my_socket.sendto()
This method transmits UDP messages
my_socket.close()
This method closes the socket
my_socket.gethostname()
This method returns the hostname.
import socket my_socket = socket.socket() # Create a socket object my_host = socket.gethostname() my_port = 00000# Store a port for your service. my_socket.bind((my_host, my_port)) my_socket.listen(5) # Now wait for client connection. while True: cl, myaddr = my_socket.accept() # Establish connection with client. print('Got connection from', myaddr) cl.send('Thank you for connecting') cl.close() # Close the connection
import socket # Import socket module my_socket = socket.socket() # Create a socket object my_host = socket.gethostname() # Get local machine name my_port = 00000# Store a port for your service. my_socket.connect((my_host, my_port)) print(my_socket.recv(1024)) my_socket.close