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This article shares the specific code for JS countdown display for your reference, as follows
Type 1:Precise to seconds JavaScript countdown code
HTML code:
<form name="form1"> <div align="center" align="center"> The time remaining to2010Years remaining:<br> <input type="textarea" name="left" size="35" style="text-align: center"> </center> </div> </form> <script LANGUAGE="javascript"> startclock(); var timerID = null; var timerRunning = false; function showtime() { Today = new Date(); var NowHour = Today.getHours(); var NowMinute = Today.getMinutes(); var NowMonth = Today.getMonth(); var NowDate = Today.getDate(); var NowYear = Today.getYear(); var NowSecond = Today.getSeconds(); if (NowYear <2000) NowYear=1900+NowYear; Today = null; Hourleft = 23 - NowHour Minuteleft = 59 - NowMinute Secondleft = 59 - NowSecond Yearleft = 2009 - NowYear Monthleft = 12 - NowMonth - 1 Dateleft = 31 - NowDate if (Secondleft<0) { Secondleft=60+Secondleft; Minuteleft=Minuteleft-1month = month } if (Minuteleft<0) { Minuteleft=60+Minuteleft; Hourleft=Hourleft-1month = month } if (Hourleft<0) { Hourleft=24+Hourleft; Dateleft=Dateleft-1month = month } if (Dateleft<0) { Dateleft=31+Dateleft; Monthleft=Monthleft-1month = month } if (Monthleft<0) { Monthleft=12+Monthleft; Yearleft=Yearleft-1month = month } Temp=Yearleft+years,+Monthleft+months,+Dateleft+days,+Hourleft+hours,+Minuteleft+minutes,+Secondleft+seconds document.form1.left.value=Temp; timerID = setTimeout("showtime()",1000); timerRunning = true; } var timerID = null; var timerRunning = false; function stopclock () { if(timerRunning) clearTimeout(timerID); timerRunning = false; } function startclock () { stopclock(); showtime(); } // --> </script>
Second type:Some Sports Meet
HTML code:
<!--Countdown JavaScript begins--> <script language="JavaScript"> <!-- function DigitalTime1() { var deadline= new Date("08/13/2007") //Opening countdown var symbol="8Month13day" var now = new Date() var diff = -480 - now.getTimezoneOffset() //is the time difference between Beijing time and local time var leave = (deadline.getTime() - now.getTime()) + diff*60000 var day = Math.floor(leave / (1000 * 60 * 60 * 24)) var hour = Math.floor(leave / (1000*3600)) - (day * 24) var minute = Math.floor(leave / (1000*60)) - (day * 24 *60) - (hour * 60) var second = Math.floor(leave / (1000)) - (day * 24 *60*60) - (hour * 60 * 60) - (minute*60) var deadline_2= new Date("08/13/2004") //Countdown after opening var symbol_2="8Month13day" var now_2 = new Date() var diff_2 = -480 - now.getTimezoneOffset() //is the time difference between Beijing time and local time var leave_2 = (now_2.getTime() - deadline_2.getTime()) + diff_2*60000 var day_2 = Math.floor(leave_2 / (1000 * 60 * 60 * 24)) var hour_2 = Math.floor(leave_2 / (1000*3600)) - (day_2 * 24) var minute_2 = Math.floor(leave_2 / (1000*60)) - (day_2 * 24 *60) - (hour_2 * 60) var second_2 = Math.floor(leave_2 / (1000)) - (day_2 * 24 *60*60) - (hour_2 * 60 * 60) - (minute_2*60) day=day+1month = month day_2=day_2+1month = month if (day>0) //The opening ceremony has not started { //LiveClock1.innerHTML = "Now"+symbol+"days" LiveClock1.innerHTML = "<font setTimeout("DigitalTime1()",1000) } if (day<0) //The opening ceremony has started { //LiveClock1.innerHTML = "Now it's"+symbol+"remaining"+day+"days"+hour+"hours"+minute+"minutes"+second +"seconds" LiveClock1.innerHTML = "<font setTimeout("DigitalTime1()",1000) } if (day==0) //Opening ceremony is ongoing { //LiveClock1.innerHTML = "Now"+symbol+"days" LiveClock1.innerHTML = "<font setTimeout("DigitalTime1()",1000) } if (day<0 & day_2>19) //Some sports meeting will end { //LiveClock1.innerHTML = "Now it's"+symbol+"remaining"+day+"days"+hour+"hours"+minute+"minutes"+second +"seconds" LiveClock1.innerHTML = "<font setTimeout("DigitalTime1()",1000) } } // --> </script> <!--Countdown JavaScript end--> <body onload=DigitalTime1()> <div id= LiveClock1></div> </body>
The third type:Hour countdown
HTML code:
<SCRIPT LANGUAGE="JavaScript"> <!-- var maxtime = 60*60 //One hour, calculated in seconds, self-adjustable! function CountDown(){ if(maxtime>=0){ minutes = Math.floor(maxtime/60); seconds = Math.floor(maxtime%60); msg = "Time remaining to end"+minutes+"minutes"+seconds+"seconds"; document.all["timer"].innerHTML=msg; if(maxtime == 5*60) alert('Attention, there are still5minutes!'); --maxtime; } else{ clearInterval(timer); alert("Time's up, end!"); } } timer = setInterval("CountDown()",1000); //--> </SCRIPT> <div id="timer" style="color:red"></div>
The fourth type:Simplified Chinese countdown
HTML code:
<Script Language="JavaScript"> <!-- Begin var timedate= new Date("January 14,2006); var times="Postgraduate Entrance Examination"; var now = new Date(); var date = timedate.getTime() - now.getTime(); var time = Math.floor(date / (1000 * 60 * 60 * 24)) { if (time >= 0) ; document.write("<li><font color=#DEDBDE>Now it is2006years"+times+"There are: <font color=#ffffff><b>"+time +"</b></font> days</font></li>"); // End --> </Script>
The fifth type:Simplified countdown two
HTML code:
<script language="JavaScript" type="text/javascript"> function djs(){ var urodz= new Date("11/12/2008); var now = new Date(); var num var ile = urodz.getTime() - now.getTime(); var dni = Math.floor(ile / (1000 * 60 * 60 * 24)) { if (dni >1) num=dni+1 else if (dni = 1) num=2 else if (dni == 0) num=1 else num=0 document.write(num) } </script>
There are [/javascript">djs()</script>] days
The sixth type:Javascript countdown timer - System time self-validation is adopted
This countdown utilizes the system time for self-validation, eliminating the need for manual adjustment to ensure greater accuracy. The code and detailed comments are as follows:
<span id="clock">00:01:11:00</span> <input id="startB" type="button" value="start countdown!" onclick="run()"> <input id="endB" type="button" value="stop countdown!" onclick="stop()"> <br> <input id="diff" type="text"> <input id="next" type="text"> <script language="Javascript"> /* This notice must be untouched at all times. countdown.js v. 1.0 The latest version is available at http://blog.csdn.net/yjgx007 Copyright (c) 2004 Xinyi.Chen. All rights reserved. Created 7/30/2004 by Xinyi.Chen. Web: http://blog.csdn.net/yjgx007 E-Mail: [email protected] Last modified: 7/30/2004 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; See the GNU General Public License at http://www.gnu.org/copyleft/gpl.html for more details. */ var normalelapse = 100; var nextelapse = normalelapse; var counter; var startTime; var start = clock.innerText; var finish = "00:00:00:00"; var timer = null; // Start running function run() { startB.disabled = true; endB.disabled = false; counter = 0; // Initialize the start time startTime = new Date().valueOf(); // nextelapse is the timing interval, initially set to100 milliseconds // Note the setInterval function: onTimer starts executing after the time elapses (in milliseconds) timer = window.setInterval("onTimer()", nextelapse); } // Stop running function stop() { startB.disabled = false; endB.disabled = true; window.clearTimeout(timer); } window.onload = function() { endB.disabled = true; } // Countdown function function onTimer() { if (start == finish) { window.clearInterval(timer); alert("time is up!"); return; } var hms = new String(start).split(":"); var ms = new Number(hms[3]); var s = new Number(hms[2]); var m = new Number(hms[1]); var h = new Number(hms[0]); ms -= 10month = month if (ms < 0) { ms = 90; s -= 1month = month if (s < 0) { s = 59month = month m -= 1month = month } if (m < 0) { m = 59month = month h -= 1month = month } } var ms = ms < 10 ? ("0" + ms) : ms; var ss = s < 10 ? ("0" + s) : s; var sm = m < 10 ? ("0" + m) : m; var sh = h < 10 ? ("0" + h) : h; start = sh + : + sm + : + ss + : + ms; clock.innerText = start; // Clear the previous timer window.clearInterval(timer); // Self-check the system time to get the time difference, and get the time for the next timer to be started, nextelapse, accordingly counter++month = month var counterSecs = counter * 100; var elapseSecs = new Date().valueOf() - startTime; var diffSecs = counterSecs - elapseSecs; nextelapse = normalelapse + diffSecs; diff.value = counterSecs + "-" + elapseSecs + "=" + diffSecs; next.value = "nextelapse = " + nextelapse; if (nextelapse < 0) nextelapse = 0; // Start a new timer timer = window.setInterval("onTimer()", nextelapse); } </script>
Attach a complete countdown and time Copy and use The running results are:
Day Hour Minute Second 2013Year01Month22Day 15:44:23 Tuesday
<html> <head> <title>Countdown Test</title> <script src="http://event.wushuangol.com/ShopClothes/Scripts/jquery-1.4.4.min.js" type="text/javascript"></script> <script language="JavaScript"> $("document").ready(function () { <!-- The timer must be started --> clockon(); }); function clockon() { var now = new Date(); var year = now.getFullYear(); //getFullYear getYear var year = now.getFullYear(); var month = now.getMonth(); var date = now.getDate(); var day = now.getDay(); var hour = now.getHours(); var minu = now.getMinutes(); var sec = now.getSeconds(); var week; + 1month = month ; 10) month = "0" + month; if (date < 10) date = "0" + date; if (hour < 10) hour = "0" + hour; if (minu < 10) minu = "0" + minu; if (sec < 10) sec = "0" + sec; var arr_week = new Array("Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"); week = arr_week[day]; var time = ""; time = year + "Year" + month + "Month" + date + "Day" + " " + hour + : + minu + : + sec + " " + week; $("#bgclock").html(time); var timer = setTimeout("clockon()", 200); } <!-- Hidden script from old browsers var DifferHour = -1 var DifferMinute = -1 var DifferSecond = -1 var Tday1 = new Date("Feb 11, 2013 00:00:00" //**Countdown time-Note the format var daysms = 24 * 60 * 60 * 1000 var hoursms = 60 * 60 * 1000 var Secondms = 60 * 1000 var microsecond = 1000 function clock() { var time = new Date() var hour = time.getHours() var minute = time.getMinutes() var second = time.getSeconds() var timevalue = ""+((hour > 12) ? hour-12:hour) timevalue +((minute < 10) ? ":0":":")+minute timevalue +((second < 10) ? ":0":":")+second timevalue +((hour >12 ) ? " PM":" AM") var convertHour = DifferHour var convertMinute = DifferMinute var convertSecond = DifferSecond var Diffms = Tday1.getTime() - time.getTime() DifferHour = Math.floor(Diffms / daysms) Diffms -= DifferHour * daysms DifferMinute = Math.floor(Diffms / hoursms) Diffms -= DifferMinute * hoursms DifferSecond = Math.floor(Diffms / Secondms) Diffms -= DifferSecond * Secondms var dSecs = Math.floor(Diffms / microsecond) if(convertHour != DifferHour) document.formnow.dd.value=DifferHour if(convertMinute != DifferMinute) document.formnow.hh.value=DifferMinute if(convertSecond != DifferSecond) document.formnow.mm.value=DifferSecond document.formnow.ss.value=dSecs document.formnow.ss.value=dSecs // document.formnow.Tnow.value= DifferHour DifferMinute + DifferSecond + dSecs setTimeout("clock()",1000) } // Hidden--> </script> </head> <body onload="clock();return true" > <!--Display content--> <form name="formnow"> <input name="dd" type="text" style="border:0;" size=2> days <input name="hh" type="text" style="border:0;" size=2> hours <input name="mm" type="text" style="border:0;" size=2> minutes <input name="ss" type="text" style="border:0;" size=2> seconds <span id="bgclock" style="float:right;padding-right:10px; padding-top:2px;text="red""></span> </form> <!--Countdown finished--> </body> </html>
That's all for this article, I hope it helps everyone's learning, and I also hope everyone will support the Yelling Tutorial more.<