English | 简体中文 | 繁體中文 | Русский язык | Français | Español | Português | Deutsch | 日本語 | 한국어 | Italiano | بالعربية

Comprehensive JavaScript Countdown Timer Code

This article shares the specific code for JS countdown display for your reference, as follows

Type 1:Precise to seconds JavaScript countdown code  

HTML code:  

<form name="form1"> 
<div align="center" align="center"> 
The time remaining to2010Years remaining:<br> 
<input type="textarea" name="left" size="35" style="text-align: center"> 
</center> 
</div> 
</form> 
<script LANGUAGE="javascript"> 
startclock(); 
var timerID = null; 
var timerRunning = false; 
function showtime() { 
Today = new Date(); 
var NowHour = Today.getHours(); 
var NowMinute = Today.getMinutes(); 
var NowMonth = Today.getMonth(); 
var NowDate = Today.getDate(); 
var NowYear = Today.getYear(); 
var NowSecond = Today.getSeconds(); 
if (NowYear <2000) 
NowYear=1900+NowYear; 
Today = null; 
Hourleft = 23 - NowHour 
Minuteleft = 59 - NowMinute 
Secondleft = 59 - NowSecond 
Yearleft = 2009 - NowYear 
Monthleft = 12 - NowMonth - 1 
Dateleft = 31 - NowDate 
if (Secondleft<0) 
{ 
Secondleft=60+Secondleft; 
Minuteleft=Minuteleft-1month = month 
} 
if (Minuteleft<0) 
{ 
Minuteleft=60+Minuteleft; 
Hourleft=Hourleft-1month = month 
} 
if (Hourleft<0) 
{ 
Hourleft=24+Hourleft; 
Dateleft=Dateleft-1month = month 
} 
if (Dateleft<0) 
{ 
Dateleft=31+Dateleft; 
Monthleft=Monthleft-1month = month 
} 
if (Monthleft<0) 
{ 
Monthleft=12+Monthleft; 
Yearleft=Yearleft-1month = month 
} 
Temp=Yearleft+years,+Monthleft+months,+Dateleft+days,+Hourleft+hours,+Minuteleft+minutes,+Secondleft+seconds 
document.form1.left.value=Temp; 
timerID = setTimeout("showtime()",1000); 
timerRunning = true; 
} 
var timerID = null; 
var timerRunning = false; 
function stopclock () { 
if(timerRunning) 
clearTimeout(timerID); 
timerRunning = false; 
} 
function startclock () { 
stopclock(); 
showtime(); 
} 
// --> 
</script> 

Second type:Some Sports Meet  

HTML code:  

<!--Countdown JavaScript begins--> 
<script language="JavaScript"> 
<!-- 
function DigitalTime1() 
{ 
var deadline= new Date("08/13/2007") //Opening countdown 
var symbol="8Month13day" 
var now = new Date() 
var diff = -480 - now.getTimezoneOffset() //is the time difference between Beijing time and local time 
var leave = (deadline.getTime() - now.getTime()) + diff*60000 
var day = Math.floor(leave / (1000 * 60 * 60 * 24)) 
var hour = Math.floor(leave / (1000*3600)) - (day * 24) 
var minute = Math.floor(leave / (1000*60)) - (day * 24 *60) - (hour * 60) 
var second = Math.floor(leave / (1000)) - (day * 24 *60*60) - (hour * 60 * 60) - (minute*60) 
var deadline_2= new Date("08/13/2004") //Countdown after opening 
var symbol_2="8Month13day" 
var now_2 = new Date() 
var diff_2 = -480 - now.getTimezoneOffset() //is the time difference between Beijing time and local time 
var leave_2 = (now_2.getTime() - deadline_2.getTime()) + diff_2*60000 
var day_2 = Math.floor(leave_2 / (1000 * 60 * 60 * 24)) 
var hour_2 = Math.floor(leave_2 / (1000*3600)) - (day_2 * 24) 
var minute_2 = Math.floor(leave_2 / (1000*60)) - (day_2 * 24 *60) - (hour_2 * 60) 
var second_2 = Math.floor(leave_2 / (1000)) - (day_2 * 24 *60*60) - (hour_2 * 60 * 60) - (minute_2*60) 
day=day+1month = month 
day_2=day_2+1month = month 
if (day>0) //The opening ceremony has not started 
{ 
//LiveClock1.innerHTML = "Now"+symbol+"days" 
LiveClock1.innerHTML = "<font 
setTimeout("DigitalTime1()",1000) 
} 
if (day<0) //The opening ceremony has started 
{ 
//LiveClock1.innerHTML = "Now it's"+symbol+"remaining"+day+"days"+hour+"hours"+minute+"minutes"+second +"seconds" 
LiveClock1.innerHTML = "<font 
setTimeout("DigitalTime1()",1000) 
} 
if (day==0) //Opening ceremony is ongoing 
{ 
//LiveClock1.innerHTML = "Now"+symbol+"days" 
LiveClock1.innerHTML = "<font 
setTimeout("DigitalTime1()",1000) 
} 
if (day<0 & day_2>19) //Some sports meeting will end 
{ 
//LiveClock1.innerHTML = "Now it's"+symbol+"remaining"+day+"days"+hour+"hours"+minute+"minutes"+second +"seconds" 
LiveClock1.innerHTML = "<font 
setTimeout("DigitalTime1()",1000) 
} 
} 
// --> 
</script> 
<!--Countdown JavaScript end--> 
<body onload=DigitalTime1()> 
<div id= LiveClock1></div> 
</body>

The third type:Hour countdown  

HTML code:  

<SCRIPT LANGUAGE="JavaScript"> 
<!-- 
var maxtime = 60*60 //One hour, calculated in seconds, self-adjustable! 
function CountDown(){ 
if(maxtime>=0){ 
minutes = Math.floor(maxtime/60); 
seconds = Math.floor(maxtime%60); 
msg = "Time remaining to end"+minutes+"minutes"+seconds+"seconds"; 
document.all["timer"].innerHTML=msg; 
if(maxtime == 5*60) alert('Attention, there are still5minutes!'); 
--maxtime; 
} 
else{ 
clearInterval(timer); 
alert("Time's up, end!"); 
} 
} 
timer = setInterval("CountDown()",1000); 
//--> 
</SCRIPT> 
<div id="timer" style="color:red"></div> 

The fourth type:Simplified Chinese countdown  

HTML code:  

<Script Language="JavaScript"> 
<!-- Begin 
  var timedate= new Date("January 14,2006); 
  var times="Postgraduate Entrance Examination"; 
  var now = new Date(); 
  var date = timedate.getTime() - now.getTime(); 
  var time = Math.floor(date / (1000 * 60 * 60 * 24)) { 
  if (time >= 0) ; 
document.write("<li><font color=#DEDBDE>Now it is2006years"+times+"There are: <font color=#ffffff><b>"+time +"</b></font> days</font></li>"); 
// End --> 
</Script> 

The fifth type:Simplified countdown two  

HTML code:  

<script language="JavaScript" type="text/javascript"> 
function djs(){ 
var urodz= new Date("11/12/2008);  
var now = new Date(); 
var num 
var ile = urodz.getTime() - now.getTime();   
var dni = Math.floor(ile / (1000 * 60 * 60 * 24)) {   
if (dni >1)   
num=dni+1 
else if (dni = 1) num=2  
else if (dni == 0) num=1 
else num=0  
document.write(num)   
} 
</script> 

There are [/javascript">djs()</script>] days  

The sixth type:Javascript countdown timer - System time self-validation is adopted  
This countdown utilizes the system time for self-validation, eliminating the need for manual adjustment to ensure greater accuracy. The code and detailed comments are as follows:  

<span id="clock">00:01:11:00</span> 
<input id="startB" type="button" value="start countdown!" onclick="run()"> 
<input id="endB" type="button" value="stop countdown!" onclick="stop()"> 
<br> 
<input id="diff" type="text"> 
<input id="next" type="text"> 
<script language="Javascript"> 
/* This notice must be untouched at all times.
countdown.js v. 1.0 
The latest version is available at 
http://blog.csdn.net/yjgx007
Copyright (c) 2004 Xinyi.Chen. All rights reserved. 
Created 7/30/2004 by Xinyi.Chen. 
Web: http://blog.csdn.net/yjgx007 
E-Mail: [email protected] 
Last modified: 7/30/2004
This program is free software; 
you can redistribute it and/or modify it under the terms of the 
GNU General Public License as published by the Free Software Foundation;
See the GNU General Public License 
at http://www.gnu.org/copyleft/gpl.html for more details. 
*/ 
var normalelapse = 100; 
var nextelapse = normalelapse; 
var counter; 
var startTime; 
var start = clock.innerText; 
var finish = "00:00:00:00"; 
var timer = null; 
// Start running 
function run() { 
startB.disabled = true; 
endB.disabled = false; 
counter = 0; 
// Initialize the start time 
startTime = new Date().valueOf(); 
// nextelapse is the timing interval, initially set to100 milliseconds 
// Note the setInterval function: onTimer starts executing after the time elapses (in milliseconds) 
timer = window.setInterval("onTimer()", nextelapse); 
} 
// Stop running 
function stop() { 
startB.disabled = false; 
endB.disabled = true; 
window.clearTimeout(timer); 
} 
window.onload = function() { 
endB.disabled = true; 
} 
// Countdown function 
function onTimer() 
{ 
if (start == finish) 
{ 
window.clearInterval(timer); 
alert("time is up!"); 
return; 
} 
var hms = new String(start).split(":"); 
var ms = new Number(hms[3]); 
var s = new Number(hms[2]); 
var m = new Number(hms[1]); 
var h = new Number(hms[0]); 
ms -= 10month = month 
if (ms < 0) 
{ 
ms = 90; 
s -= 1month = month 
if (s < 0) 
{ 
 s = 59month = month 
 m -= 1month = month 
} 
if (m < 0) 
{ 
 m = 59month = month 
 h -= 1month = month 
} 
} 
var ms = ms < 10 ? ("0" + ms) : ms; 
var ss = s < 10 ? ("0" + s) : s; 
var sm = m < 10 ? ("0" + m) : m; 
var sh = h < 10 ? ("0" + h) : h; 
start = sh + : + sm + : + ss + : + ms; 
clock.innerText = start; 
// Clear the previous timer 
window.clearInterval(timer); 
// Self-check the system time to get the time difference, and get the time for the next timer to be started, nextelapse, accordingly 
counter++month = month 
var counterSecs = counter * 100; 
var elapseSecs = new Date().valueOf() - startTime; 
var diffSecs = counterSecs - elapseSecs; 
nextelapse = normalelapse + diffSecs; 
diff.value = counterSecs + "-" + elapseSecs + "=" + diffSecs; 
next.value = "nextelapse = " + nextelapse; 
if (nextelapse < 0) nextelapse = 0; 
// Start a new timer 
timer = window.setInterval("onTimer()", nextelapse); 
} 
</script>

Attach a complete countdown and time Copy and use The running results are: 

Day Hour Minute Second 2013Year01Month22Day 15:44:23 Tuesday

<html>
<head>
<title>Countdown Test</title>
 <script src="http://event.wushuangol.com/ShopClothes/Scripts/jquery-1.4.4.min.js" type="text/javascript"></script>
<script language="JavaScript">
 $("document").ready(function () {
<!-- The timer must be started -->
 clockon();
 });
function clockon() {
 var now = new Date();
 var year = now.getFullYear(); //getFullYear getYear
 var year = now.getFullYear();
 var month = now.getMonth();
 var date = now.getDate();
 var day = now.getDay();
 var hour = now.getHours();
 var minu = now.getMinutes();
 var sec = now.getSeconds();
 var week; + 1month = month
 ; 10) month = "0" + month;
 if (date < 10) date = "0" + date;
 if (hour < 10) hour = "0" + hour;
 if (minu < 10) minu = "0" + minu;
 if (sec < 10) sec = "0" + sec;
 var arr_week = new Array("Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday");
 week = arr_week[day];
 var time = "";
 time = year + "Year" + month + "Month" + date + "Day" + " " + hour + : + minu + : + sec + " " + week;
 $("#bgclock").html(time);
 var timer = setTimeout("clockon()", 200);
}
<!-- Hidden script from old browsers
var DifferHour = -1
var DifferMinute = -1
var DifferSecond = -1
var Tday1 = new Date("Feb 11, 2013 00:00:00" //**Countdown time-Note the format
var daysms = 24 * 60 * 60 * 1000
var hoursms = 60 * 60 * 1000
var Secondms = 60 * 1000
var microsecond = 1000
function clock()
{
 var time = new Date()
 var hour = time.getHours()
 var minute = time.getMinutes()
 var second = time.getSeconds()
 var timevalue = ""+((hour > 12) ? hour-12:hour)
 timevalue +((minute < 10) ? ":0":":")+minute
 timevalue +((second < 10) ? ":0":":")+second
 timevalue +((hour >12 ) ? " PM":" AM")
 var convertHour = DifferHour
 var convertMinute = DifferMinute
 var convertSecond = DifferSecond
 var Diffms = Tday1.getTime() - time.getTime()
 DifferHour = Math.floor(Diffms / daysms)
 Diffms -= DifferHour * daysms
 DifferMinute = Math.floor(Diffms / hoursms)
 Diffms -= DifferMinute * hoursms
 DifferSecond = Math.floor(Diffms / Secondms)
 Diffms -= DifferSecond * Secondms
 var dSecs = Math.floor(Diffms / microsecond)
 if(convertHour != DifferHour) document.formnow.dd.value=DifferHour
 if(convertMinute != DifferMinute) document.formnow.hh.value=DifferMinute
 if(convertSecond != DifferSecond) document.formnow.mm.value=DifferSecond
 document.formnow.ss.value=dSecs
 document.formnow.ss.value=dSecs
// document.formnow.Tnow.value= DifferHour DifferMinute + DifferSecond + dSecs
setTimeout("clock()",1000)
}
//
Hidden-->
</script>
</head>
<body onload="clock();return true" >
<!--Display content-->
<form name="formnow">
<input name="dd" type="text" style="border:0;" size=2>
days
<input name="hh" type="text" style="border:0;" size=2>
hours
<input name="mm" type="text" style="border:0;" size=2>
minutes
<input name="ss" type="text" style="border:0;" size=2>
seconds
<span id="bgclock" style="float:right;padding-right:10px; padding-top:2px;text="red""></span>
</form>
<!--Countdown finished-->
</body>
</html> 

That's all for this article, I hope it helps everyone's learning, and I also hope everyone will support the Yelling Tutorial more.<

You May Also Like